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All posts for the month July, 2011

Twentyfirst Slaughter and Malice

Alex: Eeek, what a chilling episode to end the series with. The episode is essentially a complete recap of the series, through the eyes of the side-characters. One of them is a regular working woman who works at that drive-in from episode 1 who’s supporting her elderly mother, and the other is a regular housewive. This episode treats you to their slow decent through madness as the epidemic sweeps over the village.

Sadly, what with this only having 20 minutes to retell the series, it IS a little bit rushed and extra time would have greatly been appreciated. However, if you’re willing to use a little bit of imagination, this was yet again, a brilliantly powerful episode.

-has a sudden urge to rewatch the series…-

Book of the Fetus
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Book of Wisedom/Queen of the Night 

Alex: So, I put this off in a fear that it’ll turn into the next GOSICK. They both had a good first episode with a great first episode, yet GOSICK never lived up to the mystery it created.

Dantlian…does.Episode 2, whilst rather slowly paced, was a brilliant case and something that I never would have reasoned. The show shines with its pair of brilliant leads (Huey and Dalian). They’re completely unlike any other lead character i’ve seen, minus the occasional nod towards a tsundere from Dalian. Not to mention that they’re both really well read and intellectual, and they’re able to engage in enjoyable and proper banter between the characters, everything adds up to make Dantalian a rather enjoyable series.

Yet, one problem remains. This show has everything perfectly set out and it knows how to tell a case, but can it manage to keep things under control when there are only 13 episodes?

Station 4: Descending Princess

Alex: This episode instantly sucked  because there wasn’t any SEIZON SENRAKU. But, to be honest, it just doesn’t feel right without the whole transformation scene, and the brothers witty comments. Luckily, the penguins were around to provide amusement, but…

Well, it was funny. And I liked the way it toyed around with the whole “this is my destiny” aspect. I’m just still left completely clueless as to what this show is trying to accomplish or achieve…or to that point, what flippin genre this show is. I’m just glad that the brothers have half a brain, otherwise we’d just be going around in circles >.> I’d be much more interested in finding more out about that diary than watching the scatterbrained stalker.

I am, however…REALLY interested in that last few minutes.

During Childhood

Alex: When you watch this show, somehow, you slowly start to appreciate the little miracles of life that are all around you. It sounds cheesy and stupid, but it’s just something so simplistic and…utterly pure that sometimes you can’t help but let your mind drift happily.Every episode is simplistic, wonderful, and sparks an emotional reaction that so many series would kill to achieve.

I loved this episode, actually…I think it was my second favorite, just behind the one with the youkai chick. The shift to the unnamed tree-dwelling youkai was a really nice touch, and it was really special to see how all it wanted was to make a friend, yet kept alienating Natsume every time he walked past. It was the most time spent on Natsume’s past that the viewers have been treated to, but in my opinion, it was one of the best ones.  There’s something especially sweet and adorable about the lonely, tree-dwelling youkai turning into a cat when she wants to touch someone in the human world, and how meaningful those small moments where the two different worlds collide are for everyone involved.

Ugh, I sound stupid. I don’t even think i’ve said anything worthwhile..:L It was just really sweet to see the lonely tree-dweller slowly try to befriend Natsume, and eventually humans after it led a life of isolation, and just to get pushed away at every attempt (that horrible kid who throw the stone) makes you stop and shed a tear.

Alex:As many of you noticed, i’ve been inactive. That’s because in any of my free time i’ve been off playing this gem of a game.

So, in the first game, Captain Olimar, the spaceman the size of a small coin, crash lands his rocket on a planet that’s heavily implied to be Earth in the future. He had 30 days to repair his heavily damaged spacecraft, otherwise he would perish a sad and lonely death. With the help of the adorable Pikmin, he managed to collect all 30 ship parts and return home.

However, upon arrival at his home planet, his boss lumps an inexperienced co-worker with him, and tells him to go back there and gather “treasure” to pay off the huge debt the company worked up. Without even saying “Hi” to his family, Captain Olimar returns to the planet of the Pikmin, accompanied by the bug-eyed Louie. Their goal? Gather treasures (Objects left behind by the human race) to pay off the debt.

Upon meeting the Pikmin, be it your first time or your second time, the first thing you notice is how adorable they are. The little noises they make, down to the way they rely on you for everything, it’s just…downright adorable.


Cute, Adorable, and Tasty.

Essentially, you’re free to do whatever you want in this game. Whilst the first game gave you a rather restrictive time limit which works out to around 6 and a half hours, give or take, the second game lets you do whatever you want. Wonder around, explore the magical enviroments which somebody at Nintendo has lovingly crafted, hunt down treasure, or simply play with the Pikmin…the possibilities for how you can spend your time on the planet are nearly endless.

But, how do you control these creatures? For people who are having their first go at the world of Pikmin, don’t be intimidated by the huge number of characters on the screen. Pikmin handle amazingly easy, following you around, being thrown, called back, dismissed or made to march in a line, it’s something which you can pick up in less than an hour, and from there you can slowly develop a flair for it, allowing you to come out of confrontations with the planets local wilderness unharmed.

Yes, the planet has local wilderness. Considering that it’s heavily implied the “Pikmin Planet” is Planet Earth after mankind has died out, this means that wilderness roams free. You fight all sorts of mutations of our common animals, be it spiders, caterpillars, giant grub-dogs who want to eat you… heck, there’s even some creatures who’ve mutated with machinery that the dead human race left behind. There’s no shortage of hostile creatures who want nothing more than to kill you and your Pikmin.


Your Pikmin will follow you to their deaths.

With the grand total of items you need to collect clocking at 201, you can put all your worries about a short game aside.

But, I think i’ve missed one key point. What the game does have is charm by the bucket-full.It can come in the form of sales pitches, which help you find out more about the world, to notes on how to cook and eat the hostile wilderness. The 201 treasures ending scene is actually known to reduce people to to tears, bringing back all those feelings that Disney managed to create decades ago. Nintendo’s finally done it, and created a world thats packed full of “magic”. Be you a casual gamer or a dedicated gamer, you have no excuse not to have played this game, one of Nintendo’s finest games. Pick up the old Gamecube version, or get the version which uses Wii controls. They’re both magical.

Alex: One day, Nintendo’s most famous man got inspired by gardening, and created this. Part dark, tragic struggle for survival, and part “Disney” magic, the original Pikmin is a brilliant game let down by how long it is.

On a space vacation, Captain Olimar runs into a meteorite and crashes into an uncharted planet. There, he learns that in 30 days, his life support system will fail him, and he’ll die a cold, lonely death on some uncharted rock, unable to leave a message for his family, and only able to write in his journal in the hope that someone will discover him. And then…he meets the Pikmin.

He originally refers to them as being similar to a native brand of carrots, and to his surprise, the alien creature follows him, and helps him in his quest. Pikmin reproduce. Pikmin fight. Pikmin move hazards. Pikmin carry corpses of the native wildlife and parts of Olimar’s ship. Suddenly; things are looking up.

Your then treated to a wonderful 7ish hours slowly trying to repair Olimar’s ruined spaceship with the help of these creatures. It’s magical, its wonderful, at times it can be dark and gritty, but there’s one thing that lets it down. At most, your main game will last 7 hours, before your time runs out and Olimar has no choice but to try to fly his spaceship. Sadly…that’s not enough time to truely take in how wonderous this game is. It’s one of those “before you realize it, it’s gone” experiences. And that’s a crying shame, because a lot of thought has gone into the game. From Olimar’s journal to his witty comments about every ship-part, the game is stuffed with charm. The landscapes are vast, creative and all different, and they all look like a feast on the eyes.There’s even a lot of thought gone into the hazards and the local wilder-beasts who’d like nothing more than to kill all your Pikmin.But…it’s so DAMN short. You don’t get to really appreciate it until you’ve been back once or twice.

That isn’t to say that it’s a bad experience, but it’s a really good experience. One of the best franchises to come out of Nintendo, it’s got almost everything you’d want from a Nintendo game and then more. It’s just…since it’s so damn short, it’s hard to write about it or explain anything about it.

No.6 Episode 4

Demon and Saint

Mimi: Oh gawd, the yaoi vibes…

Nezumi: “He belongs to me.” ^_^

Shion: “Apologize to Nezumi! RAWR!” D:< *choking the dude*

Nezumi: *takes Shion’s hand and places it over his heart* ♥

Dogkeeper: “You were jealous.” >:3

Shion: “I find myself drawn to you.” … ( > – 3 – )>

*cough* In all seriousness, this is a good character-driven episode, where Shion and Nezumi explore a bit of the ‘real world’ and meet someone who knows Shion’s mother. I enjoy seeing the different sides of the characters, such as Shion unexpectedly flipping out and Dogkeeper toying around with Nezumi. So, who was that guy in the photograph? And what kind of acting does Nezumi do? *looks at the next episode preview suspiciously*  >_>

Quick notice! My post for Tiger & Bunny (and anything else that might be released soon) will be late because I’m going to Otakon today and won’t return until veeeery late on Sunday (possibly Monday). And that is why my writing is so hyper right now. SQUEE. I need to stop and get some sleep. And Alex, behave yourself. :3

Letter

Mimi: Wow, things are moving a lot faster with Rin’s mother than I expected. Daikichi discovers a letter written by his grandfather explaining a little bit about their situation, and even left her phone number. All we know is that Rin’s mother was the maid, she loved Rin, but she felt like a bad mother and felt sorry for her. Well, that’s not a good enough excuse to abandon her, so Daikichi calls her at the end of the episode. Oh great, now this series is pulling cliffhangers on us. I wonder how their conversation is going to go, and I’m really curious about the events that led up to their awkward situation.

As always, everything else is a delight to watch. I love the scene when Daikichi tries to do her hair because that’s exactly how it was with my dad. He just couldn’t do my hair like my mom could, but unlike Rin, I was complaining. =P Hang in there, Daikichi!

Futile Accomplishment

Mimi: Well, this game sure doesn’t look like it’s getting anywhere. Not a single ball is falling through, Kaiji has already used up half his money, and he has 4 hours left of freedom. Something’s gotta give, I just don’t know how. Anyway, this is one of those episodes that drags out the arc without anything significant really happening. We mainly just see everyone else’s reaction to the game, such as the crazy Chairman and Kaiji’s fellow supporters underground. So…many…manly tears! T_T

Complex Virtual Image Distortion

Alex: Whilst it was one of the lesser episodes, mainly due to the focus on the fun, quirky moments of the lab members, not only did it feel slightly misplaced (There are now 7 episodes left), I just can’t bring myself to like Feryis. I mean…what does she do for the story?

Granted, Ruka is probably among the same lines, but he/she served a key purpose: Being the first to show that the D-Mails can cause drastic changes. I’m sat here trying to figure out the unique, grabbing things that Feryis has done for the plot, and i’m drawing a blank. All in all, not a bad episode, but it feels out of place being a direction continuation from Suzuha’s arc.