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All posts for the month June, 2012

Jormungand
Her Name Is Koko She Is Loco I Said Oh No

I wasn’t exactly sure on which treatment to give Jormungand. Seeing as it is, like Fate/Zero, something which had already been announced as being split into two seasons with a 3 months break, and not having the slightest sense of closure in the first one, I think it’d better be treated as a whole. However, due to my intention of blogging the second season this fall (shout-out to the higher ups^^) and the fact that the first one has not been covered here, I shall review it as an introduction to my love for these series.

Before its airing, Jormungand was already target of comparisons with Black Lagoon, which is totally understandable given the similarity between the settings of both series, which focus in the life of underground groups in the modern world – mercenaries in Black Lagoon’s case, and arms dealers in Jormungand’s case. However, once you work your way past through those first similarities, both works couldn’t be more different. Jormungand never carries an overly serious mood and needs not recur to heavy swearing and excessive gore to make itself entertaining.

In fact, Jormungand has everything I look forward in this type of series: interesting characters, good action scenes, great dialogue, intelligent storytelling and a delicious little amount of craziness. The few comedy moments that prevent it from getting too serious are usually really well placed, making for lighthearted relaxing moments without ever ruining the mood of the scenes.

The narrative follows a rather episodic formula, being divided in different arcs, with each corresponding to a job of the starring arms dealing group lead by the “loco”, yet cunning and overflowing with leadership qualities, Koko Hekmatyer. This group works under the HCLI, a weapons corporation, and is composed by a rather heterogeneous collection on individuals, ranging from a former mafioso to one who used to be a police officer. Either way, each of its members excels in their task – being effective bodyguards to Koko. The latest addition to this previous eight-man bodyguard team is Jonah, a child solider orphan who claims to hate guns and is set on getting revenge.

Although, I’m not a huge fan of that type of storytelling means, each arc is highly entertaining and usually comes with huge amount of character development, usually changing its focus to one of the members of the group, which makes each and every one of them worth watching. That said, the lack of continuity is, indeed, the main weakness of these series, at least in my eyes. But Jormungand is not deprived of an overreaching plot. Despite being surely a character driven series, the events in each arc are not completely independent from each other, and their connection between them isn’t brought upon only by the characters. The interweaving plot points are rather subtle so far, but the final episode heavily hinted towards a greater relation between all events, with a connection being established between the previous assassination attempts the group was victim of and the solidifying of the CIA’s interest in the group, which unexpectedly seems to go way beyond a lone agent who’s hunting for money and has been nothing but a bait for comedic relief. When we add to that Johan’s seek for revenge, about which we still have a lot to see, and the background of the HCLI itself and Koko’s relation with its leader (her father), which has been hinted but not touched too much upon just yet, we have plenty of things to look forward too, and if the second half of Jormungand succeeds in tying up all of these points tide and nicely, it’ll definitely turn out to be a truly great series.

The characters, which I’ve already mentioned before, stroke me as interesting from their first appearance, giving me an impression of depth, even before I could foresee any type of development for either of them. Their interactions are truly entertaining, though of course the spotlight here goes to Koko and Johan. The later, despite everything he has gone through and his amazing aptitude with guns, still has this natural childish side about him, though he’s careful not to let it show in front of Koko, only letting his cold and ruthless mood transpire. On the other hand, Koko is always smile, and trying her best to make him smile, while hiding her darker side which one can mostly perceive in moments where Johan isn’t present. That’s exactly what makes her such an interesting and mysterious character. She rarely travels the road of indiscriminate violence, though one has to wonder if that is out of good nature or sheer manipulation, as she is one who is definitely skilled in using others as pawns.

The antagonists are usually rather well developed too, which could be perceived as a waste of time, since most of them end up being one-time characters, but ends up being a positive point for the series, showing us all the sides of equation by demonstrating different points of view.

Something I cannot forget to mention is the dialogue in this series. From intelligently comedic to social criticizing, it is appealing, engaging and well-written, to the point where the viewer has to wonder whether is that or the action to carry this series. And of course, the action can’t be forgotten either. While the sole reason I picked this up was the fact it was going to be produced by White Fox, the relatively new studio which has been so praised for his high-quality adaptations, namely Steins;Gate and Katagatari, I’ve never expected them to succeed in making exciting and fluid action scenes. They have fortunately proved me wrong, as the action scenes, while somewhat unrealistic as it wasn’t otherwise expected, are not only exciting but still manage some believability.

As for the sound, it is my opinion that the background music was definitely the weakest part of the series. It’s a good musical score and it does fit its purpose, not being misused as it never feels out of place. Nonetheless, there were no tracks that stand out as noticeable, let alone others that would make me put a reminder to “download the OST as soon as it’s out”. The OP and ED songs, on the other hand, are some of the best this Spring season had to offer, fitting the series rather well and being excellent songs on their own merits.

In the end, I highly recommend this series, for it will make a good watch for pretty much anyone. Its writing is great, and those who want to get something out of what they watch will definitely find enough comparisons with the real world and human nature, as well as great quotes to analyze. But those are usually not left in a noticeable manner, for the show rarely has many slow moments, so those who just want to watch something entertaining for the sake of it will also have their quota filled with the flashy action and good comedy. This is something I’ve enjoyed a lot and I’ll definitely be eagerly awaiting the second season, which is airing this Fall.

    

    

What No One Noticed

Alright, Alex entrusted this show to me.

What’s a van dine. (⊙‿⊙✿)

Who knew all it took to get Oreki worked up were a few little words explaining how he’s such a special little snowflake. Irisu manages to motivate the slacker with a choice speech, one which I actually have a very poignant example to go along with. While Alex attempts his very best to write long blog posts, there will always be Dusk who is just naturally very adept at it. When asked how she manages it, she replies that “They’re not really that long”. Alex who toils away endlessly is emotionally crushed. The end.

That is one of my favorite stories. (◡‿◡✿)

Oreki downright gives Satoshi and Mayaka a heart attack for being at school voluntarily during vacation, but hey, at least they’re both sharp enough to realize Irisu was the one who motivated Oreki, tingling his latent detective skills. While up to this point all Satoshi has displayed in relation to these skills is a level of admiration and some mixed feelings, I’m pretty sure this is the first time he’s shown any true jealously on the matter. Even his comment on Mayaka having the potential to surpass him in Sherlockia…nism is in the same vein. Coming from his mouth, I oddly feel inclined to believe it, but good to see Oreki exert even more additional effort and reassure the guy.

As for what we’ve been waiting for, namely Oreki’s deduction, it’s an interesting one. It’s certainly an answer that would surprise the crowd, and personally I enjoy “think outside the box” solutions like this. Yet the very reason I dismissed it when I thought of it myself was the rope discrepancy, in that the rope strong enough to carry a human was never used. Haba’s fumous face does fill me with glee though. In the context of what was filmed, Oreki’s answer is a right one since the rope was never presented in the film itself, but it may not be THE right one, the answer thought out by Hongou. Now that the mystery has an answer, seems we’re shifting towards what Hongou’s actual intentions were, thus the true conclusion to the arc.

Honestly, for all I know, the answer Oreki deducted may or may not be the right one. I’m not used to mysteries like the previous blogger for the show, but I’ll try to connect the dots to the best of my ability~

Fate/Zero

From the very first minutes of its premiere, Fate/Zero grabbed my attention. No, that’s not correct. I’d be lying if I denied being hyped for this way before it started airing. However, it still managed to surpass my expectations with that double-sized first episode that not only sported movie-like animation quality, but also managed to make exposition exciting rather than boring. In sum, once it got my attention, it never let go. 9 episodes in, and I had already finished the light novels, which became one of my favorite books to date and took the anticipation for what was about to come in animated form even further.

Being a prequel to Fate/Stay Night, it shares its premise of the Holy Grail War – a battle royale between seven magi, who each summons a Servant – a Heroic Sprit that’s essentially the embodiment of a legend from another age – in order to obtain the Holy Grail, a wish-granting instrument capable of realizing miracles. It’s a rather simple premise, but it is one with a great potential, for it can develop in really any way you can imagine.

While the premise isn’t new, the execution is top notch, its presentation exceeding most of what we’ve seen in the latest years. With the jaw-dropping action scenes and overall excellent animation (it did have its not-so-good moments, but in a whole it was simply amazing), ufotable have outdone themselves, delivering a visual quality hardly ever seen in a TV series.

But Fate/Zero isn’t all about action. In fact, the action frequently takes a backseat, reminding us what this series is all about – the characters and their pursuit and struggle for their ideals and innermost wishes. In this 4th Holy Grail War, instead of teenagers who were unwillingly dragged into it (mostly), we have mature adults who each have their reasons to fight and wishes they’d give their life for.  Adding to that the Servants and some other relevant characters, we have a great and varied cast to explore. And does the series succeed in doing so? I believe it does. A bigger cast often means less time available for each character to be presented and developed. I won’t say Fate/Zero completely surpassed this problem, since time was, in fact, a real issue, and this is the one and only reason I find the novels slightly better. However, it did manage to create believable characters and show us a bit of each point of view. But most of all, their characterization was great, to the point that even if we didn’t get much time to sympathize with some of the characters themselves, we got to understand what drove their actions.

And here is where one of the biggest strengths in Fate/Zero lies. Through each character’s mindset, we’re presented one different mindset, one different way of life. The focus on this contrast and on the arguments about what one should pursue and the right way to do it makes this series an engaging and thought-provoking one like not many others can boast of. It’s ultimately a story of pursuing one’s ideals, and screwing one’s own life for blindly doing so. But the questions it raises along the way are nowhere near discreditable, as it presses the viewers’ to analyze the characters’ views on life and trying to realize their own, since neither of the mindsets portrayed are presented as being the correct one. That lack of a pure white, each character having its good and bad traits and its moments of morally questionable decisions, pulls this series away from the dichotomous division we’ve grown so accustomed to. That’s also something to be taken into account, since it makes the characters, those we end up liking and those we don’t, feel more human and more believable.

The soundtrack, which plays a big part in the spectators’ immersion, always stroke the right notes, managing to be ever-present and elevating the emotional impact. However, it managed to do so without feeling forced, which is a big plus on my books, seeing as there are series in which it feels so manipulative you could cry on the music alone. It is, in fact, missing a song that most people wanted, but that point alone doesn’t detract it from being an excellent musical score, which is complimented by both likable OPs and EDs, which fit the theme and mood of the series in their particular moments.

Fate/Zero is a series that can be brutal and heartwrenching to watch, for at its core lies tragedy and despair. Despite all that, or should I say, because of all that, it managed to be both intellectually and emotionally compelling. It’s a healthy mix between realism and fantasy, honorable heroes from other age and ruthless man from the modern world who’ll stop at nothing to achieve their goals. Of course that inside these two generalized divides, there are great differences as well and with this varied a cast, there’s bound to be something for everyone.

As a prequel to Fate/Stay Night, it had its fated shortcomings, such as the fact that most viewers already knew its ending, or that the ending couldn’t be as conclusive and wrap every plot point. However, due to its impressive writing, the knowledge of how it ended became anticipation to see how it would get there, and the finale was conclusive enough to get a nearly perfect closure on the characters and the outcome of the 4th Holy Grail, if nothing else, resulting in a satisfying conclusion which still put many of the half-assed endings we see to shame. With this in mind, Fate/Zero is a prequel to Fate/Stay Night, which means it’s better appreciated with knowledge of its continuation, but still manages to stand on its own as a great narrative I will not forget in a long, long time.

    

    

Mimi’s Score: 10 Meeps out of 10 (Masterpiece)

Note 1: I’d like to wait for the 2nd half Blu-Rays to rate this, to be able to properly choose between a 9.5 and a 10, since I really missed some scenes from the novels, but I’ll give it my good-faith for now.
Note 2:
Mimi, you’re free to add your impressions if you do so desire.

Zetman

Zetman is one of those series that could have been much better than it actually was. In fact, it had everything in its favor. The premise of genetically modified beings escaping and trashing about around the city, severely endangering humans is nothing new to western viewers, but it’s still something rather uncommon in anime. With a rather refreshing premise, a cast of characters that, due to their circumstances, personalities and upbringing, had plenty of potential to develop and a nice and different artwork, Zetman had the main ingredients for success, right from episode one.

However, it didn’t succeed. The series got worse with which new episode, mainly due to its overly paced story, and tried to do more than what was possible in a the time it had been given. The result is a highly convoluted narrative that requires the viewers’ suspense of disbelief in a rather high number of moments.

Story aside, the characters themselves were a big disappointment. Besides the two main characters, who serve as a contrast to each other and whose views of justice – the main theme in this show – are challenged and change throughout the series, everyone else is as shallow as a cardboard, especially the antagonist (who’d be better compared to a sheet of paper), whose motives are never fully explained and just comes across as being plainly evil. Something worth mentioning as well is the relationship between Jin and Hanako, which ends up playing a big role in the final episode, yet its development is as rushed as one can imagine, and I didn’t really care about it at all, for the protagonist’s feelings failed to evoke any emotion on me. In sum, while two of the characters are indeed interesting from an objective point of view, the lack of development for other characters ends up detracting from any possibility of attachment on the viewers’ part.

Despite all the problems it had, Zetman wasn’t a total waste of time. Both main characters are interesting enough to be worth analyzing, as both have really different views on justice, probably highly impacted but how they grew up and how shielded from the world they were (or weren’t), yet they still respect each other. Kouga, in particularly, stroke me as the most layered character, and watching him develop was probably the highlight of the series for me, despite my preference towards Jin’s personality, views and design.

Overall, Zetman wasn’t a bad watch, and was artistically balanced, as while it didn’t have that great animation or soundtrack, both were above average and served their purpose quite well (I’ll never forget how awful a OP this series had, though). Besides, when compared to the mess that most middle episodes were, the finale was well paced and directed, managing to leave a good final impression. I did love the first episode and this turned out to be way bellow my expectations. It’s a shame something with this potential gets wasted due to an overly ambitious adaptation. Well, it’s not the first one and it won’t be the last series with this problem. It’s something I don’t consider a waste of time, but it’s also something I’d prefer not to have picked up if I knew it’d end up like this.

Dusk’s Score: 6 Meeps out of 10 (Fine)

You and I Series 2

People who have watched Kimi to Boku know exactly what it’s all about. The people who haven’t seen it, may, or may not have a clue. Kimi to Boku 2 is a slice of life that proceeds with the lives of High School boys, and their daily lives, activities, and affairs. The show revolves around 5 friends who’ve known each other since they were children. It has many scenarios that teenagers may have to deal with. They throw in comedy that gives it a nice spark.

I’m a teenager myself, so I can easily relate my life with the teens in Kimi to Boku. I’ve gotta deal with tests, studying, love, friendship, and figuring out what I want to do with myself. This definitely appeals to the teenage generation as it talks about teen problems, and what they tend to do. I can watch this anime and chuckle to myself about small things they do. Like Chizuru running up the stairs skipping a step. I always do that when I go up the stairs. It’s pretty simple things to relate too, but it’s funny and great to notice that you’re not the only one!

The characters also have their own personalities that are played really well. They all have something special about them. One’s good at sports, one’s good at destroying things and being noisy, another’s a great student who studies and gets good grades, and etc. You can relate to at least one, or more of them whist watching.

Kimi to Boku may have their bad episodes, but they normally top it off really well. If they set out more episodes I definitely would watch it religiously. Well, maybe not that much, but I’d definitely watch it. It’s got a great mood towards it, as it’s a slice of life comedy and it’s nice and calm to watch. Especially if you’re watching something intense and want a break and watch something differen’t. Kimi to Boku would definitely be my pick of a slice of life too, since it’s differen’t from the rest. Most slice of life anime have teenage girls, and you should try it out if that kinda stuff is boring you, or doesn’t interest you.

I’d definitely give it a watch. It’s not for everyone, but it sure appeals wonderfully to the teenage generation and maybe the adults too. They’ve been to highschool, so they should know what it’s like!

Liam’s Score: 9 Meeps out of 10 (Great)

Alex’s Score: 9 Meeps out of 10 (Great)

Kimi To Boku 2 Episode 13

Navel and Dignity

Sorry about being away! I had to move a few weeks ago, and then during the move my computers power supply got busted. Working on getting that fixed. Enough of that and let’s get started.

Shun is a very lovable character. He’s sweet, kind, and gentle. His character is played out really well. You don’t find many feminine guys played as a normal guy that just prefers sweet things. Most of the time guys that are portrayed as feminine are for comedical purposes. He’s different. He cares, and has a motherly nature with his friends. He may struggle with some things in life, like picking a career as he’s kinda care free. But, we all will.

Over time, everyone grows up and matures. Most people figure out what they want to do, and it’s not strange to see someone who’s older figure out what they’d like to do in life. My parents still don’t really know what they want to do in life. My mom is 33 and just finds a job to support the family. This episode really shows that teenagers may have a hard time figuring out what they want to do, and some find out very quickly. I, myself am studying culinary arts. Even in highschool you’ll notice many people saying one thing, and it quickly changing later on.

The Tea club Shun joined teaches dignity and respect. That is a beautiful club to be in. Every child should be in a tea club if it teaches that. There’s so many ignorant people in todays society. Chizuru should definitely be in that club. He seems really rude at times xD or at least, not very educated. It’s interesting that tea can lead to respect, and the likes. I drink it because it tastes good.

The Minotaur Calls

A pretty odd build-up episode, it touched on the comedy routes of Phi Brain, along with showing some of the more forgotten elements, as Rook shows his face where he’s investigating the Orpheus Order, and Jikugawa gets his turn in the spotlight.

The entire episode was filled with death flags, as he wonders what he’s doing, resigns from the council and mopes around a little, before going back to the place we first saw Kaito. I don’t know if it was already shown, but we find out he was Minotaur, the person who put Kaito on this journey, and well…he gets ‘trapped’ by the Orpheus Order and puts on a new make of the armlet.

I make it sound pretty uneventful, and it was. It was great to see Rook and Bishop again, and I hope they return to the spotlight, but I don’t like the way Jikugawa acted this time around. It felt all stiff and forced, and as much as I love the focus on a side character, I didn’t like it being done like this.

Legend of the Big Fish

You know, i’m speechless. I never thought this show could do so well. It takes a lot to make me speechless, yet this episode managed that and more.The characters were perfect, and well…everything clicked. I…have nothing to say about this episode which could do it justice. So I decided that instead of butchering how amazing this episode was, and how much I hate that cliffhanger, i’d just do more screenshots. xD

Pokemon Black 2 / White 2 Anime

Starting off by wrapping up the last thread from Best Wishes, Satoshi goes up against his last gym in the first episode of Best Wishes 2. Since he’s got Iris travelling with him, Drayden was probably out of the question, so he goes to Virbank City to fight Roxie, a new gym leader in B2/W2.

It doesn’t start off by giving Roxie a very nice reputation. With the Pokemon Centre remarking on how ruthless Roxie is, and even the  Meloetta that’s following the trio looking concerned, Roxie and her D-O-G-A-R-S (inside joke) seem to be hated by a lot of people. I’ve never seen a gym match this built up, and if that wasn’t enough, Team Rocket gets a little sinister when they start talking about Meloetta and the way that they’re stalking it relentlessly.

Upon actually starting the gym, the first thing that strikes me is that it’s nice that they kept part of Roxie’s nature and even her gym layout with the punk nature of it: A venomous gym, with venomous people and the venomous personality of Roxie. The battle starts with Roxie using 3, and Satoshi using 6. I have to applaud the way that the confidence Roxie carries in her Pokemon was displayed around across the battle, I didn’t think they’d be able to manage to make it seem tense when it’s a 3 on 6.The fact that they spent 14 minutes working on making the atmosphere in the gym probably helped this, with Roxie’s Dogars thrashing Gantle. For a poison type to beat the sturdy rock type…it was impressive.Up next is Kenhallow vs Dogars, and you don’t need me to say that it went the same way. After the first hit, Kenhallow was poisoned and battered by Smog even further.A short time later, and it’s already 4-3. Being at a clear disadvantage, some clever tactics later with Hakahamori’s string shot brings it to 4-2. And this, the first part of the gym battle comes to a crashing end.

The second half puts a prompt end to Hahakomori, with Pendror finishing up with toxic, rock tomb and sludge bomb.

Things went the same way pretty quickly, with Chaoboo being infected by toxic, but managing to take Pendror down at the last moment. With it being 3 against 1, with Chaoboo pretty worn out, Roxie’s nature kept making things a pleasure to watch. With the last Pokemon on her team being a Dustdas, the Pokemon of trash bags, it was merely a matter of time until Chaoboo went down, being crushed, sat on and slapped. A hyper beam later, and things went 2-1, with Roxie retaining her confidence and the flow of the battle. Gamagaru up next, with some cleverly played poison moves in Gunk Shot and Venoshock putting an end to it before it gets a chance to even start the fight. With a one on one fight left, and Roxie’s Dustdas in perfect condition, the fight between the two was actually really fascinasting to watch, even when you consider how ridiculously powerful his Pikachu is. For the first time, it’s actually been a battle that’s evenly matched, even for the ridiculously powerful Pikachu.

With Thunderbolt and Quick Attack having failed to weaken it, and Pikachu being poisoned and slapped around by consecutive doubleslaps, the match is over sadly all too qickly, after Static taking it’s toll and making Electro Ball a killer move. With Pikachu becoming incapacitated straight after the battle’s conclusion, the best gym match comes to an end all too soon. I’ve watched almost every series of Pokemon, and the battle against Roxie was by far the best one i’ve seen.

Ugh, Dusk’s rubbing off on me…this is way too long for a first impression. 

 

Let’s Go To the Screening!
&
Furuoka Ghost Town Murder Case 

Hah, colour me impressed. Mentions of Knox and Van Dine in the same episode, even over a simple movie which wasn’t finished. The premise is simple, a club shoots a mystery for a summer project, the scriptwriter falls ill and doesn’t finish it, and the classics club gets a request to find the answer to the mystery that’s only been partly finished. I…was interested here from the moment Knox and Van Dine were mentioned. Here’s half a mystery that follows all the rules, find the answer for us. But thanks to Houtarou scaring the requestee off, they end up just sitting on a discussion of the mystery at hand, a discussion between the assistant director, the props master and the publicity manager of the film they were asked to solve. So obviously, being an amazing detective, I rewatched it twice and worked it out in my mind. No, to me, it was far more interesting to see the amatuar’s coming up with terrible solutions and Chitanda getting tipsy off whisky chocolates.

Seriously, it’s like these people weren’t even trying to solve the mystery. A group split up exploring an empty mansion, and when they get back together, one person was missing. After hunting for the missing person, they find him dead with an arm chopped off inside of a locked room. The first solution is nothing more than drama, it was a locked room trick about a window, yet the classics club stole my job of shooting that idea down. So that gets a failing mark. Just look at Van Dine’s First: The story must be solveable. All clues must be plainly stated and described, Van Dine’s Second: No deceptions can be pulled on the reader other than those played on the detective and Knox’s Eighth: The case may not be resolved by clues that aren’t presented. It was never shown that the grass could have been a blind spot in the planning, as it clearly was too tall to have grown up in a pair of months.

Next theory on the debunking table, the Props Manager.This guy wasn’t actually half bad, he’d already reasoned that the master key and the door was untouchable. So…he throws the proposterous idea that they scaled the outside wall, and entered and exited the window that way. I don’t feel like I should need to quote here, but Houtarou was dead on with debunking that theory. Next, the publicity manager. A seventh person? How ridiculous. Van Dine’s Tenth: The culprit must have been prominent in the story and Knox’s 1st, The culprit cannot be anyone not mentioned in the early part of the movie. I enjoyed their take on things, but all those theories were as crazy as Chitanda, and it’s up to the relectunt progantist to solve it. Even though I already know he’s got the solution, haha. It’s obvious when you stop to think about it.